This project addresses the issue of energy-aware information access from mobile clients. A motivating scenario is a sports arena where the users utilize mobile devices such as PDAs and laptops to access game scores, statistics and view instant game replays. Users can utilize local wireless networks provided by the arena as well as wired data ports to access this information. The choice of hardware devices and their characteristics dictate the end user experience. The goal of this project is to explore policy mechanisms for improving the user experience from constrained devices. This implies that:


Surendar Chandra
Last modified: 10/08/2003 16:40